Baldur's Gate 3 was a truly gigantic game. There is so much content in it that repeated playthroughs will be nothing like the previous ones. Considering all this, it's hard to believe that quite a lot of content was cut out of Baldur's Gate 3. At times, the developers have had to abandon something. Such edits clearly helped the successful release. 

A devoted fan of the studio Vasgorath collected information about the cut content, with the help of developer confirmations and dataminers. The list turned out to be impressive. Several mechanics and explored locations were cut out of Baldur's Gate 3. At the same time, some content was removed a couple weeks before release. 

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The largest cut off piece of the game was The Upper City location. It was a huge area to explore, but it was removed from the game a week before release. This was reported by Larian co-founder Sven Vinke. The dataminers also found out that The Upper City would have been crucial to the completion of the Karlach storyline.

From the voice-overs and lines of dialog found, it appears that many characters should have had a stronger impact on the story. This includes Mintara. Your companions could tell a lot more about Mintara. It's even considered that she was supposed to get pregnant. The possibility of a romantic relationship with her was also cut out, as well as a lot of dialog related to romance.

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We only can imagine from this information that the final stage of Baldur's Gate 3's development was heavy. Thousands of lines of companion dialog were removed from the third act. The game supposed to include "full epilogue scenes" that would have amounted to 17,000 variant endings.  If this content had made it into the game, the cut ending problem could have been solved. All of the cut content could appear in upcoming DLC.

You can find the full list of changes here.

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We can't blame Larian Studios for the cut content. Baldur's Gate 3 turned out to be a great game without it. Steam statistics speak about it very well. For several days Baldur's Gate 3 has been leading the list of the most profitable projects. Only Starfield, which will be released on September 1 (September 6 for Standard edition), may compete with it.

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