Arrowhead Game Studios released a massive Helldivers 2 update which both changed the in-game balance and added some extra content.

Here are the main points of the changelog:

  • Blizzards and sandstorms are added to the Planetary Hazards.
  • The level cap has been increased from 50 to 150.
  • Retrieve Essential Personnel mission: moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
  • Destroy Command Bunkers mission: more objective locations, it can now appear in operations from difficulty 5.
  • Increased damage from Dominator and Anti-Material Rifle.

dominatorDominator. Image: GameRant

  • Patriot Exosuit: rockets will now penetrate armour only on a direct hit.
  • Bile Spewers and Nursing Spewers do less damage with their puke.
  • The Bile Titan can no longer be stunned.
  • Buffs to heavy and medium armour (they take 10% and 5% less damage, respectively).
  • Different bug fixes and improvements.

Of course, not every single bug is destroyed by developers, so they listed some known issues that will be fixed later.

Main image: alphacoders.com