It has been 11 years since Valve acquired the famous Mirage map from Michael Hüll. To mark this occasion, the developer, who now works at MachineGames, confessed on the social network X that he would play the situation differently if he had the chance. 

However, he specified that the deal was very profitable, but did not provide more details.

Understandably, this led to logical questions to which Michael Hüll responded. That is, the author immediately clarified that it was not about the money, but about the final layout of Mirage.

The modifications made by Valve specialists changed how this level is played.

Discussing the designer's message, many players began to write words of support to him, expressing gratitude for designing one of the best maps for Counter-Strike. Hüll himself stated that over the years, they and Mirage helped each other.

Remember, Mirage, initially known as de_cpl_strike, first made its mark in Counter-Strike and Counter-Strike: Source as a custom map. In 2013, the Moroccan level settled in CS:GO, and with the release of CS2, it appeared there as well.

Main image by ensiplay